Players can choose one Tier 1 primary weapon, secondary weapon and armor during character creation.
All magic weapons require a Spellcast trait.
Shortsword - phy
Burden: One-Handed
Attack: Melee Agility d8 phy
Paired: +2 to primary weapon damage to targets within Melee range
Round Shield - phy
Burden: One-Handed
Attack: Melee Strength d4 phy
Protective: +1 to Armor Score
Tower Shield - phy
Burden: One-Handed
Attack: Melee Strength d6 phy
Barrier: +2 to Armor Score; −1 to Evasion
Small Dagger - phy
Burden: One-Handed
Attack: Melee Finesse d8 phy
Paired: +2 to primary weapon damage to targets within Melee range
Whip - phy
Burden: One-Handed
Attack: Very Close Presence d6 phy
Startling: Mark a Stress to crack the whip and force all adversaries within Melee range back to Close range.
Grappler - phy
Burden: One-Handed
Attack: Close Finesse d6 phy
Hooked: On a successful attack, you can pull the target into Melee range.
Hand Crossbow - phy
Burden: One-Handed
Attack: Far Finesse d6+1 phy